A student artist studying Game Art and Animation in the School of Design, Architecture, Art, & Planning at the University of Cincinnati! I primarily use Blender or Maya to animate in 3D, and use a combination of ToonSquid, Adobe Animate, or Moho 13.5 for 2D projects. I also love to make storyboards for all of my projects, as well as design characters with strong shape language and bright colors!
Designed 6 unique character designs for the
upcoming infinite-runner game, “Cave Worm”
Worked within a studio environment pitching and
refining my ideas to fit the creative directors vision
Applying 3D modeling software to make sure the
designs were compatible with being rendered in
claymation
Created a 3-story-tall mural designed by Charles
Gaines with 20 other artists for the ArtPark in Walnut
Hills
Planned tasks accordingly to individual’s skill sets to
create a more productive environment and
troubleshoot for a more streamlined production flow