Olivia Werner
Olivia Werner
Aspiring 2D & 3D Animator
Cincinnati, United States

About

A student artist studying Game Art and Animation in the School of Design, Architecture, Art, & Planning at the University of Cincinnati! I primarily use Blender or Maya to animate in 3D, and use a combination of ToonSquid, Adobe Animate, or Moho 13.5 for 2D projects. I also love to make storyboards for all of my projects, as well as design characters with strong shape language and bright colors!

Resume PDF

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Skills

2D Animation3D AnimationCharacter DesignCharacter AnimationStoryboardingConcept Art3D Modeling

Software proficiency

Blender
Blender
Moho
Moho
Maya
Maya
ZBrush
ZBrush
Procreate
Procreate
Storyboard Pro
Storyboard Pro
Photoshop
Photoshop
After Effects
After Effects
Aseprite
Aseprite
Illustrator
Illustrator

Reel

Experience

  • Character Design Intern at Wraith Games
    Hamilton, OH, US
    May 2025 - August 2025

    Designed 6 unique character designs for the

    upcoming infinite-runner game, “Cave Worm”

    Worked within a studio environment pitching and

    refining my ideas to fit the creative directors vision

    Applying 3D modeling software to make sure the

    designs were compatible with being rendered in

    claymation

  • Mural Artist Apprentice at Artworks
    Walnut Hills, OH, US
    June 2024 - August 2024

    Created a 3-story-tall mural designed by Charles

    Gaines with 20 other artists for the ArtPark in Walnut

    Hills

    Planned tasks accordingly to individual’s skill sets to

    create a more productive environment and

    troubleshoot for a more streamlined production flow

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